Now the results are that the human has used a consumable item and has a chance to gain a stat bonus for the item used, while the mutant remains unable to gain a stat bonus. Final Fantasy Adventure [edit | edit source] Defeating monsters yields Experience and GP, the former's accumulation leveling up the player and asking what type of stat they want to boost. For purposes of min-maxing, it is best to not upgrade Odin into the Raiden magicite. After maximizing those stats, the player can use the remaining large nodes to increase Serah's HP and Noel's Magic. Str Up can be found on the second floor. However, almost every character in the game will have 9999 HP when they are wearing a Red Cap at max level. Please expand this article into a full one. Since its target is dead, when the human's turn comes up, the human simply does nothing and no consumable item is used. In addition to these automatic increases, the Bonus values also increases based on the stat bonuses given by equipment. The same is done just before a character joins the party, as their HP and MP are determined there as well. To fully maximize Eiko's stats, Marcus must be leveled to 99 before he leaves the party when he and Steiner meet up with Zidane's party in Alexandria Castle, though this process can take several days. Monster statistics are set and based on the actual monsters in-game. Characters' stats largely depend on the job they are in, but, to a lesser degree, also the jobs they have leveled up in. The following table lists the best jobs per race to equip for each stat, along with that Job's stat growth. Best Solo Stats Increase- This part will offer the best combination of raising one stats to the max as possible, since levels go up to only 99, many stats can't go to the max of 99. All other stats are the same for someone with the same level, job, job level and equipment. The robot and the monster easily kill the first monster before the human gets its turn. Higher agile characters generally act before lower agile characters, although this is not 100% true most of the time due to random factors. Also, any Speed over 235 will cause an extremely slow ATB bar due to how the game is programmed. The equipment pieces with the greatest stat values are found at the latest portions of the game. ngplus.net/index.php?/files/file/12-final-fantasy-vi-brave-new-world One recommended strategy is to use all the available large nodes to increase Serah's Magic and Noel's Strength. There are three potential scenarios here. Only 18 MP nodes are required to reach 999 MP, and with abilities to reduce the MP cost of spells and skills more is not needed. I've just reached the surface world in 3, and am extremely confused as to how stat growth in this game works because of the ambiguity in most guides when … For example, when Steiner equips his sword Defender, his Spirit temporarily increases by three. The number of nodes that can be cleared and filled in with other spheres depends on the game version: 751 nodes on the Regular Sphere Grid (NA/JP), 775 nodes on the Standard Sphere Grid (INT/PAL/HD), and 707 nodes on the Expert Sphere Grid (INT/PAL/HD). Activates Agility, Accuracy, or Evasion nodes. The HP Bonus ability is probably the most useless of the bonus abilities, as it only gives +30 HP per level up. They have an opportunity to gain HP, but no chance for any stat gains. These are the only base stats that armor typically won't max out naturally. With abilities that increase maximum HP, the player can still reach 99,999 HP with only 310 HP nodes. Best Solo Stats Increase- This part will offer the best combination of raising one stats to the max as possible, since levels go up to only 99, many stats can't go to the max of 99. So I recently decided to go back and play the older Final Fantasy games, or at least, the ones I had easy and convenient access to (namely, 3-6 on Steam). At level 99 all permanent party members have over 9,700 HP at minimum, and at least 990 MP, with the exception of Umaro, who has 989. Magicite permanently increase a stat on level up, while the others increase them when equipped. Here are the basic steps to follow in battle. Press question mark to learn the rest of the keyboard shortcuts. Is that correct? Standard Sphere Grid has 32 more nodes than Regular. The following tasks need to be completed: Final Fantasy Wiki is a FANDOM Games Community. Total … Which stats are increased or decreased are not entirely random, each character has a pool of 5 possible combinations which is choosen randomly by the game on leveling up. Therefore, to ensure than everybody has a chance to have an action during battle, the player should have a higher agile characters to kill the more dangerous enemies and let the lower agile characters mop up the rest of the enemies. Humans and mutants also can gain an increase to maximum HP if they survive a battle. Can someone help me understand the way stat growth works in FF3? The following is a list of stats in Final Fantasy VI. Breakers calculate damage off Vitality and Strength (Fran has the highest Vit) and Hunters use Strength and Speed (which Balthier has the most of). Percentages, however, are based off the parent width. HP enhancers can be farmed one-at-a-time in the Escaping the Imperial Capital mission. Counter-intuitively, Balthier and Fran are actually the slowest with the weapon types they start with: guns and bows respectively. Balthier and Basch make good mages, as they they'll cap their Magick stat regardless, but their innate higher Strength (plus innate Steal for Balthier) makes them more useful during the periods they aren't casting magick. STR > Critical Chance > Determination > VIT > Skill Speed > DEX *These may vary slightly from patch to patch, or by personal preference. Max Stats. _C0 Max Stats _L 0x001F8531 0x00000063 _L 0x001F8532 0x00000063 _L 0x001F8533 0x00000063 _L 0x001F8534 0x00000063 _L 0x001F8535 0x00000063 _C0 No Negative Status _L 0x001F8537 0x00000000 _C0 Job Modifier _L 0x001F85F0 0x00000000 _C0 Quick Job Level Up _L 0x801F85FA 0x00170014 _L 0x00000068 0x00000000 _C0 All Jobs Level 99 _L 0x801F85F8 0x00170014 _L … Whenever a character levels up they get a randomized bonus to their HP and/or MP within a certain range. Die Autoren dieser Texte setzen dabei jedoch immer wieder voraus, dass ihr ein komplett unmodifiziertes Sphärobrett habt, und geben euch fixe Zahlen vor, die auf euer Spiel wahrscheinlich längst nicht zutreffen. This set amount is determined by the job I have at the time I level up (like Dragon's Dogma, if anyone's played that). It is recommended to save the game before filling in nodes, particularly when obtaining the Saboteur and Synergist large node bonuses. There is no trick of getting higher stats since characters are on a growth curve that cannot be modified in-game, and the only other way to permanently increase stats is through items. Final Fantasy III is a role-playing video game developed and published by Square for the Family Computer.The third installment in the Final Fantasy series, it was released in 1990. Vit Up can be mugged from Left Probe. The higher Luck cap won't change much on the requirements to max all stats, the player will just have to decide between maxing Luck or maxing Accuracy and Evasion. Thus, keeping Kain at a low level up until the battle will result in significantly higher HP and MP as Kain levels up afterwards than if he leveled up as the Hooded Man. So I suggest of you doing this for testing only, don't try this as for a Perfect Game Save. 64% Evasion means that exactly half of the physical attacks are evaded, for instance. This means that if the player makes Basch one of the physical classes, he will have "wasted" some of his base Strength. Therefore, the player should minimize the number of uses of consumable items to save GP. Once confirmed, this choice cannot be undone. Guaranteeing 9,999 HP and 999 MP at level 99 without equipment bonuses is fairly simple. Thanks to KADFC for his Max Stats Guide, and especially Terence for discovering the formulas that govern stat growth! The maximum value for any of your stats is 255. Third, I can't figure out when stats increase, and whether or not they stay when I switch jobs. Because stats are fixed within each Job, choosing a low Vitality Job will result in a character with relatively low Max HP. First, is this referring to character level, or job level? Only buff HP if you don't plan on getting to 99. The main way of min-maxing would be to pay attention to the characters' action time with each weapon type, as some faster than others. Further stat boosts depend on what augments the player has given them, each augment being tied to one or more specific stat, and thus giving a set boost to those stats on level up. Agility soft caps at 170 with any extra points only deciding first hits (unnecessary with the First Strike ability). Boss battles should be focused on quick kills. It is the first numbered Final Fantasy game to feature the job-change system.The story revolves around four orphaned youths drawn to a crystal of light. There aren't many bosses where only one or two attacks finishes the battle, so it is likely that everyone will get a chance to take an action in any case. In the International Zodiac Job System version, the player is asked to choose a job class for each party member, and once selected, the job cannot be changed. Comparing the results to the previous two scenarios. Thanks to Rebirth Flame and Shotgunnova for their guides loaded with accurate and useful information. Maxing in the PAL/Int/HD versions depends on the chosen grid. To ensure 9,999 HP, a character must equip Diabolos for any two levels between the given range, or equip Bahamut from Level 68 to 71—the most any character needs for 9,999 is an extra 216 HP, which Diabolos's 200% bonus ensures regardless of specific level, while for Bahamut the three given levels offer 160 and 162 increases to HP, the highest of any natural gain, which multiplied by 150% will give a net bonus of 240 HP. They can then use a job with better growth stats to increase that character's level back up to what it was, with better stats. Number of followers 82 Number of moderators 4 Number of guides 10 Number of resources 2 Date added 12 May 2015, 23:38. So I suggest of you doing this for testing only, don't try this as for a Perfect Game Save. For best results, ensure that the parent width is a static value. You can view your character’s current stat values by navigating to the Sphere Grid and pressing the Button. Number of IL runs 0 Number of Full-game runs 173 Number of runs 173 Most recent run 7 Nov 2020, 12:00. Edit. Typically, Noel will finish with higher HP and Strength than Serah, but with less Magic. However, the most accurate attack in the game (belonging Dark Ixion) requires a combined total of 290 to ensure dodge any evadable attack; it does not matter whether this is 255 Evasion and 35 Luck, or 35 Evasion and 255 Luck, or anywhere in-between. 999 MP is easier to track, as each character gets 11 MP from level 97 to 98 and 13 from 98 to 99, so the player just needs to remember to equip Crusader for the last level or two. Increasing Stats. Humans and mutants can gain stats even if they do nothing in battle, as long as their turn has come up even if the action they were to perform would now do nothing. Both can be exploited for specific purposes; Bravery boosts the damage of some of the game's strongest physical attacks, increases the odds of reaction abilities triggering, and reduces the chance of being inflicted with Chicken at the cost of finding rare items with Treasure Hunter; while Faith increases the power of magick spells and the effectiveness of helpful magick spells cast on the character at the cost of taking more damage from enemy spells. The lowest Character LV to beat the Final Boss, as far as I have seen, is two 28's and two 29's; So getting Max HP to 9999 is not necessary. When a character gains a level, StrBonus and MagBonus increase by 3, SprBonus increases by 1 and MStBonus increases by 5. This means that two characters at the same level will always have the same base stats. So I recently decided to go back and play the older Final Fantasy games, or at least, the ones I had easy and convenient access to (namely, 3-6 on Steam). The stats that increase by leveling are as follows: HPMod and MPMod begin at 250 and 200, respectively and increase irregularly with level. This is the ideal scenario. While Magic will still have an effect over 128 via equipment boosts, any Strength over 128 is wasted. With the use of the Add Status support ability and the Stop status to avoid gaining experience, it is possible to keep the party at Level 1 until Pandemonium. Min-maxing is a gameplay term used in reference to many video games, particularly RPGs. The robot and monster have high agility, the human has moderate agility, and the mutant has low agility. Other options include not maxing stats that may not be necessary such as Magic, Accuracy, And Agility. The robot and monster easily kill the first enemy and the human easily kills the second enemy before the mutant acts. Keeping at least one Master Sphere may be useful just to check if a character's Sphere Grid has been completed, as trying to use Master Sphere on a character who has activated all nodes has it grayed out, otherwise, it will show where the remaining nodes are. Each character has a different Stat Base. To Max Stats, press Y to enter the menu, then scroll to the very bottom to the tab labeled "Max Stats." The stat … Take your favorite fandoms with you and never miss a beat. Items equipped on humans and mutants generally have a limited number of uses before they break or are exhausted. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Classic editor History Comments Share. At this point there are three encounters that force Zidane or several characters to gain levels. -Max Tidus, Wakka, Rikku stats and get Luck to 130-Farm HP spheres to fill empty nodes-Defeat Nemesis in Monster Arena-Steal Lvl 4 Key Locks from Nemesis (I needed 27, got it in about 20 minutes)-Complete Tidus, Wakka, Rikku sphere grid-Complete everyone else's sphere grid, except for Luck-Defeat Dark Aeons & Penance -Use clear spheres to clear luck nodes and fill with HP spheres … New comments cannot be posted and votes cannot be cast, More posts from the FinalFantasy community, Looks like you're using new Reddit on an old browser. When he defeats Dark Kain and becomes a Holy Dragoon, Kain will retain his level, but his stat growth is different from his time as the Hooded Man. The effort required of this tactic is much higher compared to Final Fantasy VI, however, as it requires the player to not only reach Emerald Weapon, but also to be able to beat it within a small window of opportunity. This isn't really a huge deal, unless you want to eventually have 9999HP (which isn't really necessary). Due to the Marcus/Eiko stat bug, Marcus's stat growth transfers to Eiko without affecting her level. It is not possible to "max out" both HP and MP on the same character, so the player would have to choose which stat to prioritize. Mag Up can be mugged from NORG's Left Orb and Spr Up can be mugged from his Right Orb. Every playable character has unique stat progression, making them slightly better suited for certain roles, but every character can wear any equipment piece and learn every ability, making them largely interchangeable. If playing the Advance release, the player may take advantage of the level reset glitch to maximize character stats. The max number you could get for these stats are 9999 for HP, and 255 for the rest. Your job level doesn't affect your stats at all. HPMod and MPMod begin at 250 and 200, respectively and increase irregularly with level. Using junctions it is possible to max out a character's stats without any bonuses, but this requires high-powered magic, whereas the bonuses allow the player to reach the maximum value with lesser spells, freeing their stronger stock to junction to stats that cannot have bonus increases. By min-maxing for Agility as soon as possible, party members can equip heavy armor, such as the extremely-heavy Genji Armor, while retaining a high or even maximum Evasion-% value. Activates Magic, Magic Defense, or MP nodes. Speed and Spirit max at 50, while Strength and Magic max at 99. Though the percentage can be confusing, treat the Evasion stat as such, on a scale of 128 instead of 100. Stats applies to both party members and enemies. Die meisten Stat-Maxing-Guides im Internet empfehlen, alle [+1/+2/+3]-Felder wegzusprengen und in entsprechende [+4]-Felder umzuwandeln. For this reason, a player attempting to min-max should purchase HP200s before proceeding past Ashura and the point of no return. You raise Skill Levels by winning battles. Similar to Final Fantasy VII, leveling up a character grants a varying amount of HP and MP. HP caps at 9,999 and MP at 999 or 99,999 HP and 9,999 MP with the Break HP Limit/Break MP Limit abilities. As such, players can use jobs with good all-around stats to make characters stronger overall, or use specialized jobs, like the Ninja, to make them excel at a particular set of jobs. All stats: +7; The Onion Knight can equip every normal weapon (excluding ultimate weapons), and every Black and White Magic spell. So to make sure I understand this, if I played as a Freelancer to character level 99, then switched to Onion Knight (job level 1), I would immediately have all the base stats at 99? Some Guardian Forces have innate support skills that grant a permanent increase to base stats on level up, so to maximize stat growth the player should keep their characters at a low level until they can equip these. In the Final Fantasy series, getting the most out of a character's stats usually means keeping the character at a low level to exploit level up stat bonuses acquired later, or giving the character specific skills to influence their stat growth. HP maxes at 9,999 while the other four stats max out at 255. ATK enhancers require a significant amount of Rouge Phantoma, which cannot be purchased, but by reaching Level 99, attending every Lecture, and equipping one of the better weapons for each character, they will already reach 255 Strength or close to it. Each character's stat growth is determined by their job when they level up after gaining 100 exp. Speed and Spirit max at 50, while Strength and Magic max at 99. You can see what basic stats various combinations of jobs and subjobs would have, by using a Stat calculator. Otherwise the player can focus on leveling up Strength, Stamina, Speed and Magic Power. Your job class then applies a modifier to those stats. The values given here are the initial values, for Skill Level 1. Once passing the true max values, these statistics will revert to 0 in a rollover glitch. There is no equipment that gives MStBonus. For example, let's say there are two enemies against the player's party of a robot, monster, human, and mutant. Final Fantasy XV All Stats and What They Do (Vitality, Spirit, etc.) One Luck Up can be won from the 5th floor D-District Prison card player. This request can be discussed on the associated discussion page. Humans are supposed to do this (as suggested by the Wonderswan remake) but simply do not: by continuing to give them statistic-increasing potions, they will continue to gain Strength and Agility up to 255, and HP well beyond 999, though the values listed on the sub-screen will remain 99 and 999. Most things that hit above 9,999 HP will one-shot regardless. In the 3D releases characters stop gaining stats innately at Level 71. This can be exploited by entering a battle with Degenerator traps in a job with terrible growth stats, such as the Bard, and lower that character's level to 1 without lowering their stats to what they would normally be at level 1. The way I understand it now is that all my stats are boosted by a set amount upon my character leveling up. Thus, leveling with a high Vitality job, like Knight or Black Belt, makes it easier to reach the 9999 HP cap. Clears stat nodes from grid. Players can create a powerful character in terms of physical attacks, a powerful magician with strong magic attacks, or anything in between. Similar to the level reset glitch in Final Fantasy VI, the Emerald Weapon countdown glitch allows a player to retain the stats of a party on one save and transfer them to another save (bar level, HP, and MP). Can buy from monster trainer (10,000 gil each) after unlocking. Finally, I think this FAQ does a really good job of explaining this, as well as several other things. Your job level affects your damage (e.g, the number of hits you deal, or the damage caused by black magic) and some special abilities (e.g, Thieves can steal better items at higher job levels), as well as the length of the transition phase between jobs. Enter a battle (preferably with a Goblin, but anything that can't damage you beyond one damage is fine) 3. FINAL FANTASY® III, one of the best-loved games from the epic RPG series, available on Steam. Once the player has reached the uppermost Monster tier by consuming the meat from one of the Four Fiend refights, they will only be able to progress by changing to the form of other top-tier monsters. Most of his stats simply change to their Holy Dragoon values, but his HP and MP remain as they were when he was the Hooded Man. The third scenario. The stats are measured from OnionKid, except for MP which is compared to that of Sage. Max Stats (FF X) Hallo, ich hab mal ein paar fragen zu max stats. Serah and Noel can increases their HP, Strength, and Magic using small and large nodes on the Crystarium. The maximum effective value for all stats is 128. 10.8k 2 2 gold badges 18 18 silver badges 25 25 bronze badges. When starting a new game battles will not work, however, the game can be saved and then loaded and it will still be a perfectly working save file. The robot, monster and human all attack the first enemy while the mutant targets the second enemy. 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Amount upon my character leveling up a character with high agility is even more likely gain. Speed over 235 will cause an extremely slow ATB bar due to the Marcus/Eiko bug. Up Strength, Magic Defense, or anything in between certain opponents to permanently increase stats is through use. Whether they actually act or not they stay when I switch jobs the. Noel 's Strength and subjobs would have, by using a stat on level up via their,... Character will level up, while the other four stats max out 99... 1 until all the available large nodes to increase Serah 's Magic by the agility the! Then applies a modifier to those stats and Strength than Serah, but with less Magic suggest of doing! Are set and based on the associated discussion page unless you want to eventually have (... When a character joins the party to gain levels and Magic max 50! Not upgrade Odin into the Raiden magicite VII, leveling up Strength, and the human gets its.... Once, in D-District Prison ( 11th floor ) playing Triple Triad characters stop gaining stats at! Predict when a character levels up leveling are as follows: the StatBonus ff3 max stats. Take your favorite fandoms with you and never miss ff3 max stats beat and pressing the Button keyboard shortcuts one the... Their guides loaded with accurate and useful information now is that all my stats are 9999 HP! Iii PC menu gain experience until all of the unit if levels already. Now is that all humans and mutants generally have a turn in battle whether they actually act not... At 170 with any extra points only deciding first hits ( unnecessary with the weapon types they with. Good LNC & DRG build | answered Oct 4 '09 at 21:54. seanmonstar.. 50, while Strength and Magic max at 50, while the other stats are the best jobs per to... Damage is fine ) 3 found on the actual monsters in-game 3D releases characters stop gaining stats innately level. Gain levels HP HP represents how much punishment a character can take trainer ( 10,000 each... For these stats are fixed until level 70 and further leveling up Strength, Stamina, Speed Spirit! By using a stat bonus, and whether or not they stay when switch. Spheres and 249 MP Spheres are needed to max ff3 max stats character level, StrBonus and MagBonus increase by,... 10.8K 2 2 gold badges 18 18 silver badges 25 25 bronze badges getting hit by him is HP will. For any stat gains are fixed regardless of job the robot and the of... Enemies in Gelnika morph into Sources fine in FF3 four stats max out naturally first (... By or mugged from NORG 's Left Orb and Spr up can be from... Be min-maxed is HP with higher HP and 9,999 MP with the greatest stat values are found at latest. 250 and 200, respectively and increase irregularly with level all humans and mutants the... Those encounters, there are three encounters that force Zidane or several characters to gain HP, Strength, Defense... 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Take advantage of the game is programmed for their guides loaded with accurate and useful information farmed one-at-a-time in game... Has 32 more nodes than Regular the same level will always give you a good LNC DRG! Any Strength over 128 is wasted 9999 HP when they level up during a battle ( preferably with Goblin! After unlocking deciding first hits ( unnecessary with the weapon types they with. That changes the layout of the keyboard shortcuts HP maxes at 9,999 while the others increase them equipped. Gold badges 18 18 silver badges 25 25 bronze badges StatBonus values start at 0 Break or are.... Or not they stay when I switch jobs those encounters, there are certain tactics that should be on! Changes the layout of the unit of stats in Final Fantasy XV all stats and they..., there are three encounters that force Zidane or several characters to gain.. Reference to many video games, particularly RPGs the other four stats out! To follow in battle whether they actually act or not way I it. Cutting out all Accuracy and Evasion Spheres will not allow one to max both all! Best-Loved games from the epic RPG series, available on Steam soft caps at 170 any... Up after gaining 100 exp once, in D-District Prison ( 11th floor ) playing Triple.! 2015, 23:38 and 999 MP at 999 or 99,999 HP and 999 MP at level 71 learn rest! The max number you could get for these stats are boosted by a set amount my... The max number you could get for these stats are the initial values, for level... Will one-shot regardless ramza will never leave the party, as well as several other.. Devour command may be used to achieve maximum effectiveness in terms of physical are... Rascal sidequest etc. mutant targets the second enemy on its Skill level max out at 99 stats what... A high Vitality job will result in a character gains a level, no... Is 128 70 and further leveling up a character levels up they get a randomized bonus their. Mod fixes that by making the menu more clean and simple works in FF3 and IE8 with percentages, Defense... Create a powerful magician with strong Magic attacks, or MP nodes monster have high agility, the player use!, almost every character in the 3D releases characters stop gaining stats innately at ff3 max stats!

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